Problem
Arcade-style mobile games need straightforward controls and an immediately understandable gameplay loop to remain accessible and replayable.
Mobile Game
A physics-oriented uphill bike game centered on terrain balance, momentum, and simple but replayable mobile control.
Google Play
Bike Hills is presented here as a compact product case study, separated from its legal/privacy text so the game itself can be shown more clearly.
Bike Hills - Uphill Adventure
Arcade-style mobile games need straightforward controls and an immediately understandable gameplay loop to remain accessible and replayable.
I contributed to the game as both developer and project lead, focusing on gameplay structure, release preparation, and presentation of the finished product.